Roblox Setting A Variable In A Function Gives Nil
Roblox Setting A Variable In A Function Gives Nil. local succes err = pcall(function() Pcall local key = (“user_” PlayeruserId) local Data = PlayerDataUpdateAsync(key) if Data == nil then Data = DefaultData end PlayerDataSetAsync(key) Save end) if succes then print (‘Succes’succes) end if err then print (‘Erreur’err) end end.

Function Not Giving Error But Not Working As Expected Scripting Support Devforum Roblox from devforum.roblox.com
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Roblox from Functions Returning Values
A variable is a named value in a script that can hold a value If you try to access a variable that wasn’t defined yet you will get the value nil Unlike other languages Lua isn’t strongly typed and it is instead dynamically typed This gives you a lot more freedom than strongly typed languages such as Java C++ or C You can assign any value of any type to any variable whether it’s.
ROBLOX Lua Weebly Variables Tutorials
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local MyTub for workspace function SearchForTub(arg) do if vName if vFindFirstChild("Owner") ~= local Tub = pcall(SearchForTub(MyTub)) return MyTub == "Tub" then then MyTub = iv in pairs(argGetChildren()) nil then if local List = v end end end end ButtonMouseButton1ClickConnect(function() end MyTub = vOwnerValue == Player.